Journeys Presents…

Before They Arrive

Someone is dead, and the police are on their way. Everyone in the house has a secret, and every one of you might be responsible.

You have until the police arrive to talk, scheme, trade what you know, and agree on a story. Then you each give a statement, and the police take someone in. Make sure it isn’t you.

This isn’t a whodunit. You won’t win by solving the crime. You win by surviving it.

Volunteer playtesters required in Edmonton. Each session requires 5 players and takes about 3 hours. No experience needed. You’ll be asked for feedback afterward. Complete the form below to express your interest. We will reply within a few days with more details.

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Do you have experience playing in-person role-playing games?


Which time works best for you?